FN Minimi LMGS

Details


The FN Minimi came about as a project to take the heavy and not readily portable FN MAG GPMG and create a more modern, man-portable Light Machine Gun. Initial prototypes for Minimi were built for 7.62x51mm, with the switch to 5.56x45mm NATO coming relatively late in it’s development. The resulting LMG was probably a little heavier than it could have been, but certainly still fit the bill, so was adopted en masse. The pack covers the majority of the the Minimi/M249’s service life, primarily bracketing from the early 1990s to the current day.

Pack Contents

  • Common Minimi reciever in several markings
  • 3 barrel/muzzle profiles
  • Forward hand-guards in 3 variations – Factory Standard, M249E2, and 2nd tier PIP
  • Assembly covers in two variations – Factory Minimi/M249, M249 PIP
  • 2 Belt Boxes
  • 3 Stock configurations

The pack supports the use of,either directly or through optional addons-

  • Community Upgrade Project: Magazines (Additional PBO)
  • RHS Escalation: Magazines (Additional PBO)
  • ACE3: Ballistics (Directly)
  • AGM: Ballistics, Overheating,Barrel Changes, Bipods (Directly)
  • Rutherberg’s Advanced Ballistics: Ballistics (Directly)
  • CSE: Bipods (Directly)
  • TMR: Bipods/Autorest (Directly)
    NOTE – AGM and CSE both no longer are updating and their inclusion in support is for legacy support to groups not yet switching over to ACE.
    NOTE2- Across all ballistics functionality added; Minimis use 1:7in(178mm) Twist barrels, M249 1:12(305) Twist.
Media

HLC SAW Release

Related Info


Arma3

Prerequisites

NIArms- Core

Community Base Addons for Arma 3

Changelog

V1.6

  • Implemented GripsSwitch functionality – All correct weapons accept and function with respective Gripswitch Functionality
  • Implemented ACE Advanced Ballistics ACE_railHeightAboveBore on weapons
  • Added Rail Covers
  • Implemented New Gunshot soundshaders (Credit:LordJarhead)
  • all ContextProne changed to use NIA_handsWeapon_context_Toadie (reduces Context prone clipping)
  • Unified and Standardised all mass values (Weight divided by the mass coef equals ACE-approved kilograms)
  • IconOverlays in the Gear menu Disabled on all weapons.
  • Changed the Supply Crate to a labelled NIArms Branded Variant
  • AI Firemodes cleaned up, more functional, less lines.
  • RVMAT Reflectivity method improved – now uses map-defined EnvMap.

V1.5

  • Implemented XML Stringtables
  • Japanese Language String Translation (Credit: ClassicArma)
  • Implemented MagzineWells, Compatible with JAM
  • All SAWs now sit lower on shoulder, animations to match
  • Added RHS grip support
  • SAW VFG made into independent Grip Item( in a future Core update this will have function similar to RHS’s grips)

V1.4

  • Soundshader Volume Relevelling
  • Weapons use new Muzzleflashes.
  • Weapon inventory icons now use New system
  • all mass values recalculated to unified standard.
  • Magswitch functionality added to all SAWs that support STANAG magazines- works with all BI,NIA,RHS and CUP stanags (except Hicaps like CMAGs/X15s, just imagine them like 50 round belts)
  • Added reloads, sounds animations to correspond to previous.

V1.35

  • Soundshader/Soundset changes:
    • Occlusion and Obstruction issues fixed (Gunshots no longer occluded by an A4 sheet held to face)\
    • Midrange Gunshots tweaked
    • Tail volumes improved
    • Minor sound volume tweaks across the board
  • General AI Behaviour improvements.

V1.3

  • Add some macros for easier mag compat maintenance
  • Fixed Reload Sounds (Credit- Navaro)
  • Added hidden selections (You know the drill- classes for details)
  • Weapon displaynames unified to make more sense.
  • HLC_SAW_ammobox changes
    * now uses Supplydrop model
    * Reduced Magazine counts (Was 20, now 10)
    * Reduced Weaponcounts (Was 10, now 5 per)
  • Added:
    • Mk46 Mod.0 (hlc_lmg_mk46)
    • Mk46 Mod.1 (hlc_lmg_mk46mod1)
    • M249E1 (hlc_lmg_M249E1) – special thanks: da12thMonkey, J0zh94(RHS)
    • Minimi Para(RIS) (hlc_lmg_minimipara_railed)
    • Minimi Para(Long) (hlc_lmg_minimipara_long)
    • Minimi Para(Long/RIS) (hlc_lmg_minimipara_long_railed)

V1.2

  • Conformed mod icons,mod.cpp to rebranding
  • Soundshaders implemented, minor discretionary sound tweaks
  • Arsenal Icons implemented
  • Removed duplicate inventory slots. Adheres the CBA/ASDG standard almost entirely.
  • Optional RHS and CUP compatibility patches updated to reflect most current versions respectively
  • Assorted Material adjustments.
  • Added:
    • hlc_lmg_mk48

V1.16

  • magazineReloadSwitchPhase added to SAW base class
  • made Supplybox “Zeus Discoverable”
  • Added Zeus spawnable individual weapons.
  • adjustment to the gunshot tails volume, should be less overt.
  • material/shader tweaks, slight contrast increase to speculars.
  • ACE3 overheating/barrel swapping added to configs
  • OPTIONAL CONTENT NOW INCLUDED-
    • RHS Compatibility
    • CUP Compatibility
      (RHS and CUP Compat may or may not work together,depending on your mod setup. Source provided if you wish to build your own)

V1.1

  • Minor tweak of left-hand thumb on standard foregrip hand-pose
  • Added Unique Meshes to magazines

V1

  • Initial Release

Download as Mod – Arma 3

SW_Download


Download Source Files

SourceMaterial_DL